Divine Attribute Philosophy

Divine represents the deities, religions, and stories that have been worshiped by humankind throughout history.

Introduction

Divine represents the deities, religions, and stories that have been worshiped by humankind throughout history. Divine is a deck inspired by control, structure, and ritual, including everything from ancient sects to worldwide organized religion.

Divine

Primary attribute

God

Sub-attribute

Order

Sub-attribute

Chaos

Sub-attribute

Thematic tone

The quest for divinity has inspired unparalleled acts of both kindness and cruelty. The Divine attribute should feel like sacred text: immutable. The Divine attribute should feel like a belief shared by billions: uplifting and all-consuming. The divine attribute should feel like the word of god: absolute.

The Divine attribute embodies a wide range of categories, including but not limited to:

  • Deities
  • Religions
  • Temples
  • Rituals
  • Cults

Divine is ultimately home to deified entities and beliefs. 

Heroes in Divine are humanity’s gods in all of their interpretations and forms. Equipment cards are sacred tools and objects. Action cards are divine events or stories 

Attribute mechanics

In mechanical practice, this means that Divine cards reward players for maintaining control over certain aspects of the game.

Maintaining a certain number of cards in your hand, deck, or graveyard will trigger unique abilities and power increases. 

In addition to rewarding players for maintaining control, Divine also rewards players for offering their opponent choices. Many divine cards allow a player’s opponent to choose between multiple abilities. 

These abilities represent the fundamental aspects of divinity as a concept.